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With our most recent project wrapping up at work, I've got a little time during the day to work on software training and the like. Got back in to Zbrush.
The intention of this piece is to produce a piece entirely in Zbrush, starting with a z-spheres armature and finishing up with a polypaint texture.
This is yesterday's, first day work. Today I'll move up a couple of divisions, start detailing the face and maybe the skin surface. I hope to get to the texture part, but I'm going on time off shortly, so I may not get back to it.